The Insidious Rise of the PS5 Pro: A Console of Empty Promises?
Eight years ago, Sony’s Mark Cerny showed me the power of the PS4 Pro, and I was blown away. Today, I’m checking out the new PS5 Pro, and I’m left feeling underwhelmed.
The PS5 Pro is all about delivering graphical improvements, but at what cost? You’ll pay a hefty premium for a console that’s more of the same, with only incremental upgrades. It’s like buying a souped-up sports car with a few extra horsepower, but the same old clunky engine under the hood.
Sony’s demos are designed to keep you close to the TV, with fixed-length wired controllers that encourage you to stay within arm’s reach. But when you step back, the PS5 Pro’s improvements fade away, making it harder to notice any real difference. It’s like looking at a watercolor painting from a distance – the details get lost in the haze.
The biggest surprise for me was seeing a console that’s more about style than substance. The PS5 Pro’s “enhanced” graphics modes are just fancy window dressing, hiding the same old compromises and trade-offs that plagued the original PS5. It’s like a luxury car with a V6 engine pretending to be a V12.
Developers are more interested in prioritizing stability than innovation, and the PS5 Pro’s PSSR (Pixel Shader Rendering) technology is just a fancy name for “rendering the same old image at a higher resolution.” It’s like trying to solve world hunger by simply making a bigger plate.
The few games that do show real improvement are just a drop in the ocean. The PS5 Pro’s ” Graphics” mode in Final Fantasy VII Rebirth is the only game that truly shines, but even that is just a slight upgrade from the original PS5’s performance mode.
In the end, the PS5 Pro is just a iterative upgrade, a minor tweaking of the same old formula. It’s a reminder that sometimes, the promise of progress is just an illusion.
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